
You may augment each power as a psion normally could, substituting your effective binder level in place of manifester level. You may manifest each power as a psion would and as if it is a power known by you. Repletion: You gain access to the psionic powers body adjustment, body purification, and sustenance for the duration of the binding. You may change this to another saving throw as a move action.ĭamage Reduction: Your body becomes unnaturally tough as you gain damage reduction 5/. Resistance: Your gain a +4 resistance bonus on a saving throw of your choice. These are added to your pool of power if you already possess psionic power, or they create a pool and you become a psionic creature for the duration of this binding. Psionic Boon: You gain 13 power points when you bind to Arete. Granted Abilities: While bound to Arete, you gain powers that Arete had at some point in his search for immortality. If faced with a need to do research, Arete insists that you seek out lore regarding him and his research into immortality as well, which can often double or even triple the time you spend seeking information (DM's discretion finding out where the local rowdies ran off to after a tavern fight might not give Arete grounds to require research into his own past, for example). Influence: You do not get hungry or tired while bound to Arete, but you do suffer negative effects if you do not eat or sleep for the duration that the vestige is bound.


#Warblade psion gestalt skin
Blonde hair becomes too golden, green eyes become too emerald green, and your skin becomes faultless and has no pores. Sign: Your body's colors alter to become slightly off. While he speaks, his physical moves mirror the summoner's every action. The summoner's reflection fades to be replaced by that of a young, male Elan with hair too red, eyes too blue, and skin too bronze. Manifestation: A mirror rises from his seal, reflecting the binder who makes the summons. Special Requirement: Arete does not like to be reminded that the elan are considered abominations by some, and he does not answer your summons if you are already bound to Chupoclops or Eurynome. No one knows how many times he was reborn, but somewhere along the way, he became a vestige and some believe that every time his vestige is summoned, he is reborn yet again. Unfortunately, every time he did the ritual again to get back what he had lost, he was reborn anew. His own journals told him what he had once possessed and it became his obsession to regain that power. He awoke from his ritual immortal and rejuvenated, but soon discovered he had lost a lifetime of knowledge and power. Life begins with birth and unlife would require rebirth. He pondered that if immortality can be achieved through "undeath," could it not also be achieved through "unlife" too? After decades of research, he had his answer, but unknown to him, he had made a small oversight. Legend: After a memorable battle with a powerful lich, Arete, a powerful psion, took the time to explore the path of lichdom.

His granted abilities provide binders with access to several qualities that toughen the body and mind. This article focuses on pact magic and the nature of vestiges - the spirits that pact magic practitioners summon.Īrete, a powerful psion who sought immortality, created a new race but doomed himself to never-ending rebirths. Tome of Magic offers three new forms of magic for your D&D game: pact, shadow, and truename magic capitalize on a wealth of fantasy literature, D&D history, and real-world esoterica to give you new play options that fit seamlessly with your ongoing game.
